A blog which discusses various GPU applications including visualization, GPGPU and games.

Monday, January 26, 2009

Direct2D and DirectWrite

I recently installed the Windows 7 SDK so I could experiment with Direct2D and DirectWrite. I am very pleased with the APIs; they definitely simplify the text handling in my Direct3D applications.

One of the great design points of Direct2D is that it can inter-operate with Direct3D textures through DXGI.

Expect code snippets and screenshots soon!

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