I recently installed the Windows 7 SDK so I could experiment with Direct2D and DirectWrite. I am very pleased with the APIs; they definitely simplify the text handling in my Direct3D applications.
One of the great design points of Direct2D is that it can inter-operate with Direct3D textures through DXGI.
Expect code snippets and screenshots soon!
A blog which discusses various GPU applications including visualization, GPGPU and games.
Monday, January 26, 2009
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